Players celebrate different things, read different books, have different sources for news, and think about different issues. It’s true that some cultural references do overlap, but more often than not, they differ or are interpreted differently. We don’t make Russian games - we start with the goal of making something that is more or less international, but players in different places have different expectations. We don’t think players differ very much in how they play.īut for us, things get more interesting when it comes to content. Our games can be broken down into two parts: the actual gameplay and the content. I discussed this question with my team and came up with a few points. In your opinion, are Russian gamers different from European or American ones? Do these potential differences have any impact on your development?
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